Solid3D booleans are one of the greatest achievements reached from our team so far. They allow building and exporting Manifold BRep solids with the same accuracy and topology of mainstream 3D CAD systems, something we were after from a long time.
With Eyeshot 10 you can set an assembly component current or isolate it, change assembly selection mode between branch and leaf and zoom fit a specific component in the assembly structure.
Eyeshot now supports mixed units, the ability to insert a block with units as millimeters in a drawing with units as inches with proper scaling. Translators are involved as well.
Support for AutoCAD® line types is now shipping with Eyeshot 10. We also added the ability to write Surface and Solid3D entities as surfaces.
This new feature gives you the ability to write your geometry in a ready to use HTML file.
We added a number of classes derived from CompositeCurve and Region to build shapes like rounded rectangle, hexagon, slot and circular slot on any 3D plane.
This new rendering mode greatly improves the responsiveness of WPF control when dealing with with heavy geometry.
Of course, there are more features and improvements.