Building Products


Since the products manufactured by companies in the building products industry play a significant role, a higher degree of collaboration is required to plan and evaluate that experience prior to construction.

Building product manufacturers make the products, equipment, and supplies that go in and around buildings, such as windows, doors, elevators, escalators, HVAC systems, light fixtures, kitchen fixtures, bathroom fixtures, and wood elements.


Customers

Below is a small selection of companies that use our products.

Systems
  • Schneider Electric
  • Wilo
Windows & Doors
  • Bradnams
  • Schuco
Wood
  • Binderholz
  • Barrette
  • Weyerhaeuser
Electrical
  • nVent Thermal
Precast
  • Peikko
Fire Protection
  • Firecom
  • Fire & Risk Alliance
HVAC
  • Novenco Building
  • FabricAir
  • Nortek Air Solutions
  • Ingenia Technologies
  • nVent Thermal
Lighting
  • Signify

FAQ

Does Eyeshot support sheets in DWG files?

Yes, when you load the DWG file in the Drawing workspace, layouts are available under the Drawing.Sheets property.

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Code Samples

Below is a selection of code samples related to these industrial sectors.

CompareDWG

This sample explains how to compare entities of two 2D drawings and how to keep independent Design controls cameras in sync.

DraftingDemo

This sample explains how to implement interactive drawing of 2D curves and dimensions. It can be considered a good starting point to create a 2D CAD system. This sample also includes curve trim, extension, fillet and chamfer. From version 12, this sample includes import/export from DWG/DXF and export to 3D PDF file format.

ProductConfigurator

This sample explains how to draw a parametric 3D chair model using the Mesh entity. It rebuilds the model interactively while changing material, size, etc. The resulting geometry can be exported in STL or OBJ file format.

TextureMapping

This sample explains how to apply different texture mappings to scene objects. You can experiment with each mapping and scaling combination simply dragging the desired material on the scene object. Additionally, it demonstrates how to create realistic materials. Video1