Eyeshot is a CAD control based on the Microsoft .NET Framework. It allows developers to add CAD functionalities to WinForms and WPF applications in a snap. Eyeshot provides tools for building geometry from scratch, for analyzing it with finite element method and to generate toolpaths on it. Geometry can also be imported or exported using CAD exchange file formats.
Combine multiple data sources, input devices and CAD entity types as has never been possible before. Import your dataset from file or from Visual Studio project resources or from database. Allow end-users to interact using keyboard, mouse, 3D mouse or fingers. Select between Mesh, Solid and Nurbs surface modeling technologies to unleash your creativity.
Eyeshot is the only 100% .NET CAD component on the market. With 60 source code samples (in both C# and VB.NET and for both WinForms and WPF platforms) it’s also the easiest to learn.
FEB 5 |
Eyeshot 2021 Released 🍾Bologna, Italy — February 5, 2021. devDept Software S.r.l., leading provider of software development tools to the engineering industry, today announces the release of Eyeshot 2021, the native CAD control for .NET Framework. What's new in E ... |
JAN 25 |
How CollisionDetection WorksWe provide two different CollisionDetection classes: CollisionDetection2D for the 2D version in which all the input entities have to lie on Plane.XY (it supports BlockReference, Region and ICurve); CollisionDetection for the 3D version with input ... |
JAN 14 |
Modeling Practice Drawing 142//HorizonatalBox Dimensions double hBoxWidth = 50, hBoxHeight = 140, hBoxExtr = 10; //VerticalBox Dimensions double vBoxSideBig = 55.5, ... |
DEC 22 |
WorkManager (How to handle multiple WorkUnits)Eyeshot 2021 introduces a new helper class for handling a queue of WorkUnit objects.For better understanding, we can use the term Operation to indicate the work of every single WorkUnit.The WorkManager allows performing a single operation or all the ... |
DEC 1 |
Performance TipsHere are some tips to improve Eyeshot frame rate. Before playing with this settings, please turn on the current frame rate display using the Model.ShowFPS property. Display mode Always use the least acceptable Model.DisplayMode. For example, if you ... |