Planned for Jan 2020
We operate in a dynamic environment, and things are subject to change. The information provided on this page is intended to outline the general devDept Software products direction. It is intended for informational purposes only and should not be relied upon when making any purchasing decision. The development, releases and timing of any features or functionality described for devDept Software products remains at the sole discretion of devDept Software. This roadmap does not represent a commitment, obligation or promise to deliver any products to the customer at any time.
Meanwhile Eyeshot version 2020 Beta program started, read more here.
|B||Volume Meshing||The ability to convert a BRep object to a FemMesh of TET4 or TET10.
We are unable to deliver this feature in Jan 2020, we don’t have the time to test this complex module properly, we plan to add it within Q2 2020.
|A||Tangent Intersection||Tangent intersections in BRep booleans. We now support a number of special cases.||Ultimate||50%|
|B||Scene graph||The ability to apply small object culling and frustum culling at all scene graph levels.||All||100%|
|B||.NET Core||Portability to .NET Core platform assessment||All||0%|
|C||G-Code||The ability to load G-Code files as a new entity called Toolpath||All||100%|
|C||Billboard||The ability to draw Text entities always front-facing when defined inside a Block||All||100%|
|C||Lazy loading of huge models||The ability to load only the file structure (in terms of part names or layers) of huge assemblies/drawings and load only the desired geometry. Although almost ready, this project is paused because we need to decide what to do with objects that reference other objects. When you partially load geometry, external references are disconnected.||All||80%|
|C||Write/Read by reference||The ability to write/read Eyeshot entities in proprietary file format||All||100%|
|A||CNC||The ability to generate basic 3x machining for roughing and finishing with support for flat, bull and ball end mills.
We are unable to deliver this feature in Jan 2020, we aren’t satisfied with computation speed, we plan to add it within Q2 2020.
|C||Load cases||Support for multiple load cases and out-of-core computations||Fem||20%|
|C||UI Automation||The support for functional UI testing||All||100%|
|C||massUnitType enum||The methods GetLength(), GetPerimeter(), GetArea() and GetMass() for all entities/faces/edges/curve with proper linear and mass unit support.||All||100%|
|C||Web samples||WebForms and ASP.NET MVC code samples||All||100%|
|C||JT||ReadJT class to read Siemens *.jt files (up to version 9.5)||All||100%|
|C||Multi-touch||Native multitouch implementation in WPF control||All||100%|
|A||Scene graph||Always in edit mode on a root block. Assembly browsing, currently has some limitations. They can be removed considering the scene root as the entities of a block.||All||100%|
|A||Huge assembly||Reduction of the Zoom/Pan/Rotate/ZoomFit lag with huge assemblies||All||100%|
|B||Intersection volume||The ability to display/highlight collision detection intersection volumes||Ultimate||100%|
|C||angleFormatType||Support for displaying angles in the degrees/minutes/seconds format for angular dimensions||All||100%|
|C||Dimension color||Support for dimension text with a different color||All||100%|
|C||Thumbnail||The ability to load thumbnail image from DWG files||All||100%|
|C||Origin symbol||Support for multiple origin symbols per Viewport||All||100%|
|C||Texture mapping||More accurate texture mapping for Brep entity||Ultimate||100%|