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Upcoming Eyeshot releases

Eyeshot 2020

Planned for Jan 2020

We operate in a dynamic environment, and things are subject to change. The information provided on this page is intended to outline the general devDept Software products direction. It is intended for informational purposes only and should not be relied upon when making any purchasing decision. The development, releases and timing of any features or functionality described for devDept Software products remains at the sole discretion of devDept Software. This roadmap does not represent a commitment, obligation or promise to deliver any products to the customer at any time.

Priority Feature Description Product
Progress Preview
B Volume Meshing The ability to convert a BRep object to a FemMesh of TET4 or TET10.
We are unable to deliver this feature in Jan 2020, we don’t have the time to test this complex module properly, we plan to add it within Q2 2020.
Fem 90%  
A Tangent Intersection Tangent intersections in BRep booleans. We now support a number of special cases. Ultimate 50%  
B Scene graph The ability to apply small object culling and frustum culling at all scene graph levels. All 100%  
B .NET Core Portability to .NET Core platform assessment All 0%  
C G-Code The ability to load G-Code files as a new entity called Toolpath All 100%  
C Billboard The ability to draw Text entities always front-facing when defined inside a Block All 100%  
C Lazy loading of huge models The ability to load only the file structure (in terms of part names or layers) of huge assemblies/drawings and load only the desired geometry. Although almost ready, this project is paused because we need to decide what to do with objects that reference other objects. When you partially load geometry, external references are disconnected. All 80%  
C Write/Read by reference The ability to write/read Eyeshot entities in proprietary file format All 100%  
A CNC The ability to generate basic 3x machining for roughing and finishing with support for flat, bull and ball end mills.
We are unable to deliver this feature in Jan 2020, we aren’t satisfied with computation speed, we plan to add it within Q2 2020.
Ultimate 70%  
C Load cases Support for multiple load cases and out-of-core computations Fem 20%  
C UI Automation The support for functional UI testing All 100%  
C massUnitType enum The methods GetLength(), GetPerimeter(), GetArea() and GetMass() for all entities/faces/edges/curve with proper linear and mass unit support. All 100%  
C Web samples WebForms and ASP.NET MVC code samples All 100%  
C JT ReadJT class to read Siemens *.jt files (up to version 9.5) All 100%  
C Multi-touch Native multitouch implementation in WPF control All 100%  
A Scene graph Always in edit mode on a root block. Assembly browsing, currently has some limitations. They can be removed considering the scene root as the entities of a block. All 100%  
A Huge assembly Reduction of the Zoom/Pan/Rotate/ZoomFit lag with huge assemblies All 100%  
B Intersection volume The ability to display/highlight collision detection intersection volumes Ultimate 100%  
C angleFormatType Support for displaying angles in the degrees/minutes/seconds format for angular dimensions All 100%  
C Dimension color Support for dimension text with a different color All 100%  
C Thumbnail The ability to load thumbnail image from DWG files All 100%  
C Origin symbol Support for multiple origin symbols per Viewport All 100%  
C Texture mapping More accurate texture mapping for Brep entity Ultimate 100%