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Announcement

Eyeshot 2021 Released 🍾

Bologna, Italy — February 5, 2021. devDept Software S.r.l., leading provider of software development tools to the engineering industry, today announces the release of Eyeshot 2021, the native CAD control for .NET Framework. What's new in Eyeshot 2021 Drafting Hatch entity (Video, can be tested in DraftingDemo code sample) BOM and Balloons (Video, can be tested in…

February 05, 2021 | Share

Announcement

Eyeshot 2021 Beta

devDept Software is proud to announce the Eyeshot 2021 Beta program. The list of new features ready to be tested in this build follows. With regard to toolpath generation, we are still focusing on toolpath accuracy and computation speed, we will add proper leads and linkings soon. Volume meshing, although completed, is still under revision for…

October 29, 2020 | Share

Announcement

Eyeshot 2020.3 Released

We are proud to announce the availability of a new Eyeshot 2020 stable build: 2020.3.428 New Features Super-fast zoom and pan on complex views (see Video) Super-fast geometry snapping on complex views (see Video) Top-quality vector views: polylines and arcs in place of thousands of micro linear segments Associativity between Brep edges and VectorView ite…

September 03, 2020 | Share

Announcement

Eyeshot 2020.2 Released

We are proud to announce the availability of a new Eyeshot 2020 stable build: 2020.2.264 This build includes bug fixing and some speed improvements. To learn more about this update, please check the Changelog.

June 02, 2020 | Share

Announcement

Eyeshot 2020.1 Build 167

This build includes only last-minute bug fixing. To learn more about this update, please check the Changelog.

February 19, 2020 | Share

Announcement

Eyeshot 2020 Released 🍹

Bologna, Italy — February 3, 2020. devDept Software S.r.l., leading provider of software development tools to the engineering industry, today announces the release of Eyeshot 2020, the native CAD control for .NET Framework. New Features ReadGCode class and a new entity called Toolpath (Screenshot) Billboard drawing for Text entities defined inside a Block…

February 03, 2020 | Share

Announcement

Eyeshot 2020 Beta

devDept Software is proud to announce the Eyeshot 2020 Beta program. New Features Added ReadGCode class and a new entity called Toolpath Added the ability to draw Text entities always front-facing even when defined inside a Block Added the GetLength(), GetPerimeter(), GetArea() and GetMass() methods for Entity/Face/Edge/Curve with proper linear and mass unit suppor…

November 18, 2019 | Share

Announcement

Merchandise Shop

We just launched our new online shop with devDept clothing series and accessories! You can choose from male and female t-shirts in multiple colors, unisex baseball t-shirts, gym bags and caps. https://shop.spreadshirt.net/devdept/    

September 05, 2019 | Share

Announcement

Eyeshot 12 build 520

We are proud to announce the availability of a new Eyeshot 12 stable build: 12.0.520 In Brief This build includes bug fixing, small speed improvements and code samples refactoring. Here are a few highlights: Improved Mesh section speed using Octree Fixed realistic shadow flickering with complex scene graphs bug Added parallel execution to MarchingCubes and M…

August 14, 2019 | Share

Announcement

Eyeshot 12 build 456

We are proud to announce the availability of a new Eyeshot 12 stable build: 12.0.456 In Brief This build includes mostly bug fixing. Here are a few highlights: Added the DrawingPanel user control and refactored PaperSpace source code sample Added support for hyperbola and parabola curves in STEP import Added support for creating lines and circles tangent to tw…

May 31, 2019 | Share