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Drawing 2D-01
const string dimLayerName = "Dimension", linetypeName = "DashDot", referenceLayerName = "Reference"; Plane vertical = new Plane(Point3D.Origin, Vector3D.AxisY, -1 * Vector3D.AxisX); // plane.XY; // adding different layers design1.LineTypes.Add(linetypeName, new float[] { 10, -2, 2, -2 }); design1.Layers[0].LineWeight = 2; design1.Layers.Add(new Layer(dimLayerName, Color.CornflowerBlue) { LineWeig…
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Gianpiero Tovo |
October 13, 2023 | Share
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// main body arcs definitions Arc a1 = new Arc(Plane.XY, new Point3D(-20, -15), new Point3D(-22, 0), new Point3D(-20, 15), true); Arc a2 = new Arc(Plane.XY, new Point3D(-20, 15), new Point3D(0, 16.5), new Point3D(20, 15), true); Arc a3 = new Arc(Plane.XY, new Point3D(20, 15), new Point3D(22, 0), new Point3D(20, -15), true); Arc a4 = new Arc(Plane.XY, new Point3D(20, -15), new Point3D(0, -16.5), new Point3D(-20, -15), true); double filletRadius = 8; Cur…
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Gianpiero Tovo |
September 21, 2023 | Share
Creating a BRep entity from scratch
In this article, we create a BRep entity by defining its vertices, edges, faces and shells. const double radius = 10, height = 20, centreToCentre = 20, offset = 3; Point3D[] vertices = new Brep.Vertex[8]; vertices[0] = new Brep.Vertex(0, -radius); vertices[1] = new Brep.Vertex(centreToCentre, -radius); vertices[2] = new Brep.Vertex(centreToCentre, +radius); vertices[3] = new Brep.Vertex(0, +radius); vertic…
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Alberto Bencivenni |
July 28, 2023 | Share
Modeling Practice Drawings 110
// Main polygon CompositeCurve cc1 = new CompositeCurve( new Line(-34, 0, 34, 0), new Line(34, 0, 34, 59.4), new Arc(Plane.XY, new Point2D(0, 59.4), 34, Utility.DegToRad(0), Utility.DegToRad(180)), new Line(-34, 59.4, -34, 0)); devDept.Eyeshot.Entities.Region reg1 = new devDept.Eyeshot.Entities.Region(cc1); Brep ext1 = reg1.ExtrudeAsBrep(new Interval(0, 26)); // Borders devDept.Eyeshot.Entities.Region reg2 = devD…
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Paolo Bencivenni |
July 24, 2023 | Share
Modeling Practice Drawings 91
// Big slot devDept.Eyeshot.Entities.Region reg1 = devDept.Eyeshot.Entities.Region.CreateSlot(0, 0,22.5, 18, 0, true); Brep ext1 = reg1.ExtrudeAsBrep(new Interval(0, 4.4)); // Small slot devDept.Eyeshot.Entities.Region reg2 = devDept.Eyeshot.Entities.Region.CreateSlot(0, 0, 22.5, 7.6, 0, true); ext1.ExtrudeAdd(reg2, new Interval(0, 16)); devDept.Eyeshot.Entities.Region reg3 = devDept.Eyeshot.En…
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Paolo Bencivenni |
July 24, 2023 | Share
Modeling Practice Drawings 69
At the time of writing, due to a singularity, we need to set the radius as 19 units instead of 20. // Sketch 1 var sk1 = new devDept.Geometry.ConstraintSolver.Sketch(); // Add origin point SketchPoint origin1 = sk1.AddOrigin(); // Lines var l1 = sk1.AddLine(-20, -60, -20, -100); var l2 = sk1.AddLine(-20, -100, 20, -100); var l3 = sk1.AddLine(20, -100, 20, -60); // Mid point var p1 = sk1.AddPoint(20, -100); sk1.AddConstraintMidP…
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Paolo Bencivenni |
July 20, 2023 | Share
3D-DP949
// Main polygon devDept.Eyeshot.Entities.Region cir1 = devDept.Eyeshot.Entities.Region.CreateCircle(Plane.YZ, 0, 76, 20); Line lR = UtilityEx.GetLinesTangentToCircleFromPoint((Circle)cir1.ContourList[0], new Point3D(0, -32, 20))[1]; Line lL = UtilityEx.GetLinesTangentToCircleFromPoint((Circle)cir1.ContourList[0], new Point3D(0, 32, 20))[0]; Arc arc = new Arc(Plane.YZ, new Point2D(0, 76), 20…
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Paolo Bencivenni |
July 12, 2023 | Share
Modeling Practice Drawings 101
// Main polygon devDept.Eyeshot.Entities.Region reg1 = devDept.Eyeshot.Entities.Region.CreatePolygon(Plane.XZ, new Point2D[]{ new Point2D(0, 0), new Point2D(92, 0), new Point2D(92, 13), new Point2D(19,13), new Point2D(19, 129), new Point2D(6, 129), new Point2D(6, 113.5), new Point2D(10, 113.5), new Point2D(10, 100.5), new Point2D(6, 100.5), new Point2D(6, 13), new Point2D(0, 13) }); Brep ext1 = reg1.ExtrudeAsBrep(new…
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Paolo Bencivenni |
July 11, 2023 | Share
CAD Practice Drawings 63
const string Dim = "Dimension", DashDotLarge = "DashDotLarge", DashDotSmall = "DashDotSmall", ThinLayer = "ThinLayer", CenterLinesL = "CenterLinesLarge", CenterLinesS = "CenterLinesSmall"; // Add new layers design1.Layers.Add(new Layer(Dim, Color.CornflowerBlue)); design1.Layers[0].LineWeight = 2; design1.LineTypes.Add(DashDotLarge, new float[] { 9, -2, 2, -2 }); design1.LineTypes.Add(DashDotSm…
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Paolo Bencivenni |
July 11, 2023 | Share
Basement
In the following code fragment, you'll find a Sketch-based BRep modeling sample. Sketch sk1 = new Sketch(Plane.XZ); SketchPoint origin1 = sk1.AddOrigin(); SketchLine[] poly = sk1.AddPolygon( new Point2D(0, 0), new Point2D(80, 0), new Point2D(170, 100), new Point2D(560, 100), new Point2D(650, 0), new Point2D(730, 0), new Point2D(730, 625), new Point2D(650, 625), new Point2D(580, 540), new Point2D(150, 540), new…
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Alberto Bencivenni |
June 30, 2023 | Share