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Learn about industry trends, news and how-tos from our product experts.
ReadFileAsync.AddTo: breaking changes in Eyeshot 2026
With Eyeshot 2026, the ReadFileAsync.AddTo() method has been removed and the ReadFileAsync content structure has been unified across all supported import formats. Three new methods have been introduce: OpenTo(), InsertTo(), and AppendTo(). These provide clearer and more consistent import workflows.…
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Simone Maccaferri |
October 22, 2025 | Share
Geometry Import
Eyeshot provides flexible methods to open, insert, or append geometry from external files into an existing Workspace or Document.Geometry import is handled through the ReadFileAsync class, which parses the source file and exposes its content.Entity regeneration can be performed synchronously or asy…
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Simone Maccaferri |
October 21, 2025 | Share
Valve Body Assembly
In this article, we will use Assembly Mates to assemble the valve attached. Step 1 : Fix Valve Body and add Concentric Mate to Retainer with Concentric Mate To begin, we fix the Valve Body in place and then add Concentric mates between the valve body and retainer faces to align them concentrica…
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Martina Balla |
September 26, 2025 | Share
2025.3.457
Fixed Viewport.AdjustNearAndFarPlanes() method Added back missing colors from the RedToBlue33 legend Added RevolveAdd(), RevolveRemove(), RevolveAsBrep() accepting the Interval parameter ReadSTEP class now fixes closed edges when the start point does not match the start vertex Fixed Utility.GetEnt…
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Alberto Bencivenni |
September 22, 2025 | Share
Eyeshot Release Cycle and Proprietary File Format Policy
This document describes the official policy regarding Eyeshot release management and the behavior of the Eyeshot proprietary file format.Its purpose is to provide a clear reference for all customers and avoid misunderstandings.Release CycleEach major version of Eyeshot (e.g., 2025) follows the same…
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Marcello Stagni |
September 15, 2025 | Share
CAD Practice Drawing 141
// Define layer names and text size. const string Dim = "Dimension", DashDot = "DashDot"; const double TextHeight = 4.0; // Adding different layers design1.Layers.Add(new Layer(Dim, Color.CornflowerBlue)); design1.Layers[0].LineWeight = 2; design1.LineTypes.Add(DashDot, new float[] { 10, -2, 2, -2…
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Martina Balla |
September 08, 2025 | Share
Eyeshot 2025.3 Released
Bologna, Italy — Sep 4, 2025. devDept Software S.r.l., leading provider of software development tools to the engineering industry, today announces the release of Eyeshot 2025.3, the CAD control for .NET Available on our private NuGet server: http://nuget.devdept.com (Setup instructions)&n…
September 04, 2025 | Share
Reinforced Bracket
// "L" profile devDept.Eyeshot.Entities.Region r1 = devDept.Eyeshot.Entities.Region.CreatePolygon(Plane.YZ, new Point2D[]{ new Point2D(0, 0), new Point2D(30, 0), new Point2D(30, 10), new Point2D(7, 10), new Point2D(7, 55), new Point2D(13, 55), new Point2D(13, 75), n…
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Martina Balla |
September 02, 2025 | Share
2025.3
Improved Sketch solver speed by solving only local constraints on drag Improved midpoint generation for quadratic FEM elements on distorted surfaces Improved Sketch dimensions positioning after solving Added WriteAutodeskParams.ModelXData property Fixed DisplayMode not being preserved after Viewpo…
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Alberto Bencivenni |
July 30, 2025 | Share
Miscellaneous OpenGL errors with some NVIDIA graphic cards after latest driver updates
It came to our knowledge that for some NVIDIA graphic cards the latest 2025 driver updates can cause graphical issues and/or inconsistencies during draw calls when using OpenGL renderer.E.g. we are aware that on some machines Breps can be displayed completely black; other possible errors are descri…
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Federico Fucci |
July 11, 2025 | Share