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Learn about industry trends, news and how-tos from our product experts.
Eyeshot 2022.3 Released
We are proud to announce the availability of Eyeshot version 2022.3 New Features History-based parametric modeling in SketcherDemo code sample (Video) Interactive sketch trimming (Video) Support for IfcAdvancedBrep entity in ReadIFC class Project3D machining strategy (Image) Projected leads in Con…
September 12, 2022 | Share
Eyeshot 2022.2 build 484
We are proud to announce the availability of a new Eyeshot 2022 stable build: 2022.2.484 Highlights Fixed a 3D graphics memory leak Fixed web code samples not properly disposing Eyeshot control Fixed broken Workspaces code sample Fixed Parallel3D machining with boundary defined Fixed perspective c…
July 04, 2022 | Share
Eyeshot 2022.2 Released
We are proud to announce the availability of Eyeshot version 2022.2 New Features Brep Fillet and Chamfer (Video, can be tested in SketcherDemo code sample) Mixed selection modes: edge/face vertex/face edge/face (can be tested in Measure code sample) Subitem selection on Sketch, Region, and Composi…
June 10, 2022 | Share
Semi-transparent Selection with Halo
Starting from Eyeshot 2022.2 it is possible to draw dynamically selected entities with a halo effect. Starting from Eyeshot 2023 it is possible to draw both static and dynamic selection entities with a halo effect. All the relevant settings are grouped under the property Workspace.Selection. The …
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Leone Ruggiero |
May 30, 2022 | Share
Eyeshot 2022.1
We are proud to announce the availability of a new Eyeshot 2022 stable build: 2022.1.376 Highlights Added support for zoom invariant dimensions text in SketchManager class Added SketchManager.Fit, RotateToPlane, Margin and ZoomFitMode properties. Added support for SketchEntity export Added support…
April 05, 2022 | Share
Better Transparency
Feature conflict The following approach won't work as expected when MinimumFrameRate is enabled. By default Eyeshot has design.AccurateTransparency property set to false. This allows rendering transparent entities without the preprocessing step (design.ProcessSemiTransparent()) required by the…
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Simone Maccaferri |
February 15, 2022 | Share
Eyeshot 2022 Released 🎆
Bologna, Italy — February 4, 2022. devDept Software S.r.l., leading provider of software development tools to the engineering industry, today announces the release of Eyeshot 2022, the native CAD control for .NET Framework. What's New Geometric kernel / UI separation (stage I)In this stag…
February 04, 2022 | Share
Performance Tips
The main performance feature of Eyeshot is the Minimum Frame Rate. It basically skips small objects during dynamic movements trying to maintain the target frame rate. The following settings affect the number of drawn objects when the Minimum Frame Rate is enabled, and affect the FPS when disabled. …
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Simone Maccaferri |
December 21, 2021 | Share
Eyeshot 2022 Minimum Frame Rate feature
How it worksSimplifies the geometry during Zoom/Pan/Rotate removing small objects trying to maintain the target frame rate. Once the dynamic movement is completed the progressive drawing kicks in to avoid blocking the UI. It can be deactivated using the Design.MinimumFrameRate property set to zero…
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Alberto Bencivenni |
December 13, 2021 | Share
Eyeshot 2022 Beta
devDept Software is proud to announce the Eyeshot 2022 Beta program. New Features Geometric kernel/UI separation, Stage I (Read Article)We completed the first step of separating geometric kernel and UI. Eyeshot 2022 includes geometric entities under devDept.Geometry.Entities namespa…
October 25, 2021 | Share